Rating wise, it’s probably one of my worst videos ever:
Which is totally fine, that’s not why I’m writing this… the point is: fans were upset over the video and I just wanted to explain a few things around it.
The main reason people were upset is because I wasn’t scared while playing it. A lot of people know me on YouTube as being easily scared. So of course people want to see me play the game to see me get scared.
That’s not what they got, so they dislike the video - Fair enough.
Some fans even damn right demanded that I “faked reactions” for the sake of entertainment.
Fake reactions? It’s what fans wanted right? So why don’t I just do that? I’ll get more views, fans will be happy, everyone is happy? YAY, right?
I don’t know… I don’t want to?
I explained in the video that the reason I don’t find it scary is because after you played the first 3 games. You learn the mechanics, you understand how the game works, you know exactly what to expect, there’s no unknown or surprises anymore. Fear of the unknown if the biggest key to horror and that’s gone. What’s left?
A dull game that people are begging me to play:
I could go on, but you get the point…
Many also asked: “WELL IF YOU DON’T LIKE THE GAME, WHY DO YOU PLAY IT?”
How will I know if I like it or not if I don’t play it? Also: If I don’t play it, fans will get upset (you’ve seen the demand for it).
I actually liked the first 2 games! But apparently this game is the holy grail of gaming and any criticism to it will result to all of this.
Again, I could go more in depth about how this game objectively don’t hold up to the other 3 titles, but these were my main points and I’m going on for too long already!
To be honest, I’m kinda proud of myself for not bullshitting myself through the game for fan pleasing and views. *Pats myself on the back*. Not sure if 2012 PDP would’ve done the same…
Now, here’s the video, some people enjoyed it at least. :-)
tl;dr: Don’t hate the playa hate the gaem
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Can I also just say that I’m a fan of Scotts work and I don’t hate FNAF. It’s just the insane fan craze over the games that puts me on the spot and I have to respond this way.
I write this to explain why I’ll be holding back my album, 1989, from the new streaming service, Apple Music. I feel this deserves an explanation because Apple has been and will continue to be one of my best partners in selling music and creating ways for me to connect with my fans. I respect the…
Over the past couple years, we’ve had the pleasure of working with charity: water in our bundles and the Humble Store.
One of the first bundles to include charity: water was the Humble Weekly Bundle hosted by PewDiePie in 2013. The bundle included games such as Amnesia: The Dark Descent, Thomas Was Alone, and McPixel and ended up raising $187,000 that went to charity: water.
After the bundle ended, charity: water allocated the money to a variety of projects. These projects were recently completed, and charity: water sent us the results!
Not only does the charity: water website detail completed projects, but it also gives you access to maps (and even coordinates that you can plug into a map on your own!) showing the location of where you helped fund clean water access.
We can’t thank you enough for all of your support, and we hope you’ll enjoy seeing how your money was put into action.
Proud to be part of this. And most of all: THANK YOU TO ALL OF YOU WHO PARTICIPATED!
So today I thought I’m gonna show my mom some YouTubers that I like and I’m gonna ask her about what they look like. I was choking from laughing.Dan Howell
3/10
“I’m refusing to comment.”
Phil…
Nintendo recently started implementing so that half the ad revenue generated from YouTube videos featuring their titles, would go to them. Link
First off all, they have every right to do this and any other developer / publisher have as well. There’d be no “let’s play” without the game to play. And we (YouTubers) are humble to this fact.
But what they are missing out on completely is the free exposure and publicity that they get from YouTube / YouTubers. What better way to sell / market a game, than from watching someone else (that you like) playing it and enjoying themselves?
This is why a tiny one man indie game like Minecraft could grow into a 2.5 billion dollar deal. That’s 2.5 billion… Made possible, largely because of the exposure it got from YouTube!
If I played a Nintendo game on my channel. Most likely most of the views / ad revenue would come from the fact that my viewers are subscribed to me. Not necessarily because they want to watch a Nintendo game in particular.
Yes, there are exceptions of YouTube channels that uploads day 1 release of a game, 50 parts just to milk views off YouTube. That’s more of a problem for YouTube than Nintendo.
I also think this is a slap in the face to the YouTube channels that does focus on Nintendo game exclusively. The people who have helped and showed passion for Nintendo’s community are the ones left in the dirt the most.
And finally, when there’s just so many games out there to play. Nintendo games just went to the bottom of that list. Even if more publishers starts implementing this idea of sharing revenue. Then fine, there’s always going to be plenty of games out there, ready to become the next “Mienkraft” - Sounds cheesy, but it’s true.
So, you should reconsider this decision Nintendo. (◕‿◕✿)
Added note: I’ll still play Nintendo games that I want to play on my channel as usual. I’m lucky to be in a situation where losing ad revenue on a few videos wont matter. However, many people on YouTube are not in that situation.
Everyone loses in this scenario that Nintendo has created, that’s why I’m against it.